The Kingdom of Lorine

Since Adalgott’s time, Lorine has ruled as an independent nation, under countless dynasties and kings. The southernmost of the kingdoms of the north, Lorine enjoys the benefits of a border with the elves of the Golden Court, and the Elnish men who trade in sweet wines and fine crafts. Lorine has its capital at Wulfstan, the ancient city where Adalgott once ruled the entire north. In this city, Adalgott carved his palace from a massive rock which jutted from the ground and prescribed the first written set of laws upon it.

Lorine has never been able to recapture the glory of their former king, and rather the nobility squabble over land and power, crippling the effectiveness and prestige of Lorine. The best hope for Lorine’s return to glory is vested in King Oswine, the aged ruler who has restored some sense of order and stability to the country. From Wulfstan, he commands a powerful host of knights, the Order of the Red Gyrfalcon.

Even with this newfound prosperity, the realm sits on stale and waiting wind, for foul omens fills both rural and urban lands. In the alleyways, languages thought cursed and dead are spoken. In the country rituals to powers long banished are uttered in profane blasphemy. Lorine must prepare for war.

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